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WGU Scripting and Programming Foundations Exam Sample Questions (Q124-Q129):
NEW QUESTION # 124
What is the proper way to declare a student's grade point average throughout the term it this item is needed in several places in a program?
- A. variable int gpa
- B. constant int gpa
- C. variable float gpa
- D. constant float gpa
Answer: C
Explanation:
A student's grade point average (GPA) is a numerical representation that typically includes a decimal to account for the precision of the average (e.g., 3.75). Therefore, it should be declared as a floating-point data type to accommodate the decimal part. Since a student's GPA can change over time with the addition of new grades, it should be declared as a variable rather than a constant.
References:
* The concept of using floating-point variables for numerical data that includes decimals is a standard practice in programming. This is discussed in programming resources such as "Programming: Principles and Practice Using C++" by Bjarne Stroustrup, which explains data types and their uses. Additionally, the concept of variables and constants is covered in "The C Programming Language" by Brian W.
Kernighan and Dennis M. Ritchie.
NEW QUESTION # 125
Which characteristic distinguishes a markup language from other languages?
- A. It does not perform complex algorithms, but instead describes the content and formatting of webpages and other documents.
- B. It supports decomposing programs into custom types that often combine with other variable types into more concepts.
- C. It allows variables to change type during execution.
- D. It requires fewer variables and variable conversions than other languages because the types can change during execution.
Answer: A
Explanation:
Comprehensive and Detailed Explanation From Exact Extract:
Markup languages, such as HTML and XML, are designed to structure and format content, not to perform computation or execute algorithms. According to foundational programming principles, this focus on describing content distinguishes markup languages from programming languages.
* Option A: "It supports decomposing programs into custom types that often combine with other variable types into more concepts." This is incorrect. Markup languages do not support programming concepts like custom types or variable combinations. They focus on tagging content (e.g., <p> for paragraphs).
* Option B: "It allows variables to change type during execution." This is incorrect. Markup languages are not programming languages and do not involve variables or execution. Typing (dynamic or static) is irrelevant to markup languages.
* Option C: "It requires fewer variables and variable conversions than other languages because the types can change during execution." This is incorrect. Markup languages do not use variables or support execution, so the concept of variable conversions or dynamic typing does not apply.
* Option D: "It does not perform complex algorithms, but instead describes the content and formatting of webpages and other documents." This is correct. Markup languages like HTML and XML are used to define the structure and presentation of content (e.g., webpages, documents) without executing algorithms or performing computations.
Certiport Scripting and Programming Foundations Study Guide (Section on Markup Languages).
W3Schools: "HTML Introduction" (https://www.w3schools.com/html/html_intro.asp).
Mozilla Developer Network: "HTML Basics" (https://developer.mozilla.org/en-US/docs/Learn
/Getting_started_with_the_web/HTML_basics).
NEW QUESTION # 126
Consider the given function.
What is the total output when F (sign, horse) is called 2 times?
- A. sign and horse sign and horse
- B. sign and horse sign and horse
- C. sign and horse sign and horse
- D. sign and horse and sign and horse
Answer: A
Explanation:
The provided code defines a function named F that takes two strings si and l2 as input. However, there seems to be a typo in the variable names (si instead of sign and l2 instead of horse).
Inside the function:
* Put sl to output: This line likely has a typo as well. It's intended to print the input strings, but there's a missing space between si and l2. Assuming the correction, this line would concatenate si and l2 with a space and print it.
* Put 2 to output: This line would print the number 2.
* and : This line by itself wouldn't print anything.
Calling the Function Twice:
If F(sign, horse) is called twice:
* First Call:
* It would likely print "sign horse" (assuming the space is added between si and l2) followed by "2".
* Second Call:
* It would likely print "sign horse" (assuming the space is added between si and l2) followed by "2" again.
Total Output:
Therefore, the total output when F(sign, horse) is called twice would be:
sign horse 2
sign horse 2
NEW QUESTION # 127
What does the following algorithm determine?
- A. Whether x is evenly divisible by 2 or 3
- B. Whether x r> negative. 0, <x positive
- C. Whether x is odd
- D. Whether x is even
Answer: C
Explanation:
The algorithm provided in the image performs a modulo operation with 2 (x % 2) and checks if the result is 1.
In programming, the modulo operation gives the remainder of the division of two numbers. For any integer x, if x % 2 equals 1, it means that x is odd because it has a remainder of 1 when divided by 2. Even numbers, when divided by 2, have no remainder and thus would return 0 in a modulo 2 operation.
References: The explanation is based on the standard definition and behavior of the modulo operation in programming and mathematics. For more information on algorithms and their applications, you can refer to resources such as GeeksforGeeks1 and Built In2.
NEW QUESTION # 128
Which two statement describe advantages to using programming libraries? Choose 2 answers
- A. A program that uses libraries is more portable than one that does not
- B. The programmer can improve productivity by using libraries.
- C. Libraries always make code run faster.
- D. Using libraries turns procedural code into object-oriented code.
- E. Using a library prevents a programmer from having to code common tasks by hand
- F. Using a library minimizes copyright issues in coding.
Answer: B,E
Explanation:
Programming libraries offer a collection of pre-written code that developers can use to perform common tasks, which saves time and effort. This is because:
* B. Libraries provide pre-coded functions and procedures, which means programmers don't need to write code from scratch for tasks that are common across many programs. This reuse of code enhances efficiency and reduces the potential for errors in coding those tasks.
* E. By using libraries, programmers can significantly improve their productivity. Since they are not spending time writing and testing code for tasks that the library already provides, they can focus on the unique aspects of their own projects.
References:
* The benefits of using programming libraries are well-documented in software development literature.
For instance, "Code Complete" by Steve McConnell discusses how libraries can improve programmer productivity. Additionally, "The Pragmatic Programmer" by Andrew Hunt and David Thomas emphasizes the importance of reusing code to increase efficiency and reduce errors.
NEW QUESTION # 129
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